MercTech: Firestarter

History:
Designed specifically as an incendiary mech, the 35 ton Firestarter would earn itself an infamous reputation, being used in a multitude of missions, from scouting and smokescreening, to scorched-earth tactics, trapping enemies in burning environments and incinerating infantry. It accomplishes this with an array of Flamers, which, in combination with its decent speed and jump-capability, allows it to quickly get within the limited range of its weapons.

With a large amount of Firestarters produced with the onset of the Succession Wars, it would remain a fairly common mech throughout the Inner Sphere, although desperation would force many of them into front-line duty, a role where its effectiveness is less than ideal. The Firestarter would remain in production well into the Word of Blake's Jihad, where a number of new, upgraded variants would be designed. The Firestarter's versatility would lead to the design being upsized and upgraded with Omnitechnology, with the Omnimech Firestarter becoming among the most common Omnimechs in the Inner Sphere after the Clan Invasion.

FS9-A:
Structure: Standard

Armor: Standard 6.5 tons

Engine: Standard 210

Top Speed: 97 kph

Gyro: Standard

Heat Sinks: 10 Single Heat Sinks

Cockpit: Standard

Equipment: 2x Medium Lasers, 4x Flamers, 2x Small Lasers, 6x Jump Jets

FS9-H:
Structure: Standard

Armor: Standard 5.5 tons

Engine: Standard 210

Top Speed: 97 kph

Gyro: Standard

Heat Sinks: 10 Single Heat Sinks

Cockpit: Standard

Equipment: 2x Medium Lasers, 4x Flamers, 2x Machine Guns w/ 1t ammo, 6x Jump Jets

FS9-K:
Structure: Standard

Armor: Standard 5.5 tons

Engine: Standard 210

Top Speed: 97 kph

Gyro: Standard

Heat Sinks: 10 Single Heat Sinks

Cockpit: Standard

Equipment: 1x Large Laser, 2x Flamers, 2x Small Lasers, 6x Jump Jets