MercTech: Commando

History:
Among the first scout mechs to enter production, the 25 ton Commando would become the standard light mech of the Lyran Commonwealth for over half a millennia, and would be adopted by the Federated Suns with the fusion of both realms. Originally relying on a large-class laser for its main weapon, the Commando would find a new role as a close-range striker once new variants carrying short-range missiles would enter production. While well-armed for a mech of its weight, the Commando mounts comparable armor to a Locust, while still being much slower in comparison, so pilots much be careful not to be caught within the front-lines of a battle.

Since its introduction, the Commando would periodically receive upgrades throughout the centuries, most keeping the missiles that earlier models came to rely on, but otherwise incorporating the latest technologies of the time. A number of these variants would be used by nations other than the Lyrans, including the Word of Blake during the Jihad, and even as far as periphery nations such as the Taurian Concordat and the Marian Hegemony.

COM-1B:
Structure: Standard

Armor: Standard 4 tons

Engine: Standard 150

Top Speed: 97 kph

Gyro: Standard

Heat Sinks: 10 Single Heat Sinks

Cockpit: Standard

Equipment: 1x Large Laser, 1x Medium Laser, 1x SRM-2 w/ 1t ammo

COM-1D:
Structure: Standard

Armor: Standard 3 tons

Engine: Standard 150

Top Speed: 97 kph

Gyro: Standard

Heat Sinks: 10 Single Heat Sinks

Cockpit: Standard

Equipment: 1x Large Laser, 1x SRM-6 w/ 1t ammo

COM-2D:
Structure: Standard

Armor: Standard 4 tons

Engine: Standard 150

Top Speed: 97 kph

Gyro: Standard

Heat Sinks: 10 Single Heat Sinks

Cockpit: Standard

Equipment: 1x SRM-6, 1x SRM-4, 1x Medium Laser, 2t SRM ammo

COM-3A:
Structure: Standard

Armor: Standard 3 tons

Engine: Standard 150

Top Speed: 97 kph

Gyro: Standard

Heat Sinks: 10 Single Heat Sinks

Cockpit: Standard

Equipment: 2x SRM-6 w/ 1t ammo, 1x Medium Laser, 1x Flamer